Course title
7D230000
Haptic Interface for Virtual Reality

adachi yoshitaka
Course content
Mechanisms to construct a haptic interface, electrical circuit, hardware, software, and system configuration will be described. Applications for haptic interfaces will also be described.
Purpose of class
Students understand History of haptic interface, Haptic sensing, Sensory-Motor control and Actuators. And more students understand Nonportable force feedback, Portable force feedback, Physical modeling, Collision detection, Surface deformation, Physical simulation, Control of haptic interfaces.
Goals and objectives

  1. Understand human's skin sensation and deep feeling.
  2. Understand the system configuration of haptic interface.
  3. Understand the mechanisms and control methods for constructing the haptic interface.
  4. Understand the hardware and software for building haptic interface.
Language
English
Class schedule

Class schedule HW assignments (Including preparation and review of the class.) Amount of Time Required
1. Introduction Terminology 50minutes
From Prototypes to Commercial Application 50minutes
2. Haptic sensing and control 1 Haptic Sensing 50minutes
Sensory-Motor Control 50minutes
3. Haptic sensing and control 2 Sensing and Control Bandwidth 50minutes
Design Implications 50minutes
4. Actuators Electrical Actuators 50minutes
Hydraulic Actuators 25minutes
Pneumatic Actuators 25minutes
5. Non-portable Force Feedback Desk-Grounded Masters 50minutes
Floor Grounded Masters 50minutes
6. Portable Force Feedback Arm Exoskeletons 50minutes
Hand Masters 50minutes
7. Tactile Feedback Interface Tactile Sensors 50minutes
Surface Texture and Geometry Feedback 25minutes
Surface Slip Feedback 25minutes
8. Physical Modeling 1 Collision Detection 50minutes
Surface Deformation 50minutes
9. Physical Modeling 2 Surface Mechanical Compliance 40minutes
Surface Smoothness 30minutes
Physical Constraints 30minutes
10. Control of Haptic Interface Control Methodology 40minutes
Haptic Feedback Quality 30minutes
Distributed Computation 30minutes
11. Human Factors 1 Criteria for Assessing Task Performance 40minutes
Force Feedback 30minutes
Tactile Feedback 30minutes
12. Human Factors 2 Sensorial Substitution and Redundancy for Force Feedback 40minutes
Simulation Sickness 30minutes
Safety 30minutes
13. Haptic Feedback Application Medical Application 40minutes
Entertainment Application 30minutes
Telerobotic Application 30minutes
14. The Future Novel Acutuators 40minutes
Haptic Feedback Suits 30minutes
Large-Volume Simulations 30minutes
Total. - - 1400minutes
Relationship between 'Goals and Objectives' and 'Course Outcomes'

Report 1 and presentation Report 2 and presentation Report 3 and presentation Report 4 and presentation Total.
1. 25% 25%
2. 25% 25%
3. 25% 25%
4. 25% 25%
Total. 25% 25% 25% 25% -
Evaluation method and criteria
Reports 70% (assigned during classes), presentation 30% (each student will give a presentation) for a total possible score of 100 points. A total score of 60% of higher will be required to pass.
Textbooks and reference materials
Grigore C. Burdea, "Force and Touch Feedback For Virtual Reality", A Wiley-Interscience Publication, JOHN WILEY & SONS, INC.
Prerequisites
Office hours and How to contact professors for questions
  • 30 min after class
Relation to the environment
Non-environment-related course
Regionally-oriented
Non-regionally-oriented course
Development of social and professional independence
  • Course that cultivates a basic problem-solving skills
  • Course that cultivates an ability for utilizing knowledge
Active-learning course
About half of the classes are interactive
Last modified : Wed Oct 17 08:25:25 JST 2018