Course title
1M990800,4M9988001
Theory of Interface Design

yang wonseok Click to show questionnaire result at 2018
Course content
Due to developments in information technology, devices and products have improved the standard of living in society. Such products range from handheld devices such as smartphones and tablets to electronic ticket vending machines at train stations. Conversely, the complexity of a system’s operations has widened the gap between the users and designers of the device.
Due to the complexity of the operation, users are unable to master the systems’ functions. The interface is a field in which information science and cognitive psychology meet. More specifically, various fields interact, evaluate, and conduct research. Such interaction is especially effective in user interface design.
Purpose of class
The aim of this course is to help students acquire an understanding of the fundamental principles of interface design.
Goals and objectives
  1. Understand the interface design of a mechanism and methods to design products
  2. To learn perception and cognition based on human sensitivity.
  3. Respect the interaction between humans and product understanding.
  4. To learn to design and apply interface design to various products.
Language
Japanese(English accepted)
Class schedule

Class schedule HW assignments (Including preparation and review of the class.) Amount of Time Required
1. Orientation: What is Interface Design? Check Syllabus 200minutes
2. History of interface design Review of Last Class 200minutes
3. Kansei Engineering and Interface Design Review of Last Class 200minutes
4. human-centered Design Review of Last Class 200minutes
5. Usability Review of Last Class 200minutes
6. Universal design Review of Last Class 200minutes
7. Devices & Technologies Review of Last Class 200minutes
8. Change of Information and Life Style and Social Review of Last Class 200minutes
9. User experience design Review of Last Class 200minutes
10. Next generation of Interface Design Review of Last Class 200minutes
11. The state of Interface Design Review of Last Class 200minutes
12. Methods for interface design Review of Last Class 200minutes
13. Presentation(1) Review of Last Class 200minutes
14. Presentation(2) Review of Last Class 200minutes
Total. - - 2800minutes
Relationship between 'Goals and Objectives' and 'Course Outcomes'

中間試験 レポート Total.
1. 30% 10% 40%
2. 10% 30% 40%
3. 10% 10% 20%
Total. 50% 50% -
Evaluation method and criteria
Reports: 50% issued during the lecture, while 50% are evaluated by the presentation.
Textbooks and reference materials
・Textbook: the interface design textbook, Katsuo Inoue, Maruzen Publishing .
・Distribute the necessary materials during lectures.
・The psychology of everyday things; the design of future things; interaction, understanding, and design; and how to create a persona?
Prerequisites
none
Office hours and How to contact professors for questions
  • ·End of the 30 minute lecture
    ·9 o'clock to 12 o'clock on Thursday (Shibaura Campus)
Regionally-oriented
Non-regionally-oriented course
Development of social and professional independence
  • Course that cultivates an ability for utilizing knowledge
  • Course that cultivates a basic interpersonal skills
  • Course that cultivates a basic self-management skills
  • Course that cultivates a basic problem-solving skills
Active-learning course
About half of the classes are interactive
Course by professor with work experience
Work experience Work experience and relevance to the course content if applicable
Applicable Provides education using experience-based in UI design and content creation at Adobe systems and IT companies.
Education related SDGs:the Sustainable Development Goals
  • 9.INDUSTRY, INNOVATION AND INFRASTRUCTURE
Last modified : Tue Apr 13 04:03:58 JST 2021