Course title
Information Design Theory

HIDAKA Kyoko Click to show questionnaire result at 2019
Course description
This course attempts to define what 'Information Design' is, from the perspective of theoretical and historical background, as well as practical assignments to express ideas and data. Starting of basic data analysis, visual design, presentation, then and interactive media suitable to information context. Storytelling, choice of expression, understanding audiences, and creative designers are the topics for discussion.
Purpose of class
In this course, students learn basic concepts of information design and principles. Further, they attain the ability to apply their skill into practice based on knowledge.
Goals and objectives
  1. To be able to visualize ideas and data
  2. To be able to understand effective presentation
  3. To be able to understand the history and background of information design and communication design
Japanese(English accepted)
Class schedule

Class schedule HW assignments (Including preparation and review of the class.) Amount of Time Required
1. Orientation: Information and Design Short Essay 200minutes
2. Various Data, Graph, Chart, Diagram, and Map Making graphs and charts 200minutes
3. Signage, Billboards, and Posters Sign, and Pictogram 200minutes
4. Map Simplify maps 200minutes
5. Storytelling and Audiences Story or Journey Map 200minutes
6. Advertisement, Marketing, and Communication Devising to increase sales 200minutes
7. User Interface Simple User Interface 200minutes
8. User Experience Think usability and fun 200minutes
9. Interactive Play, Game Think enjoyment 200minutes
10. 3D Vision, Animation, VR/AR Think 3D 200minutes
11. Information Design and Museum and Curatorship Think learning and exhibition 200minutes
12. Lecture by Guest Speaker, Information Design and Society/Community -- Local Media Find local media 200minutes
13. Design for Amusement Park, and Events Research on amusement park 200minutes
14. Exam or Essay Exam or Essay 200minutes
Total. - - 2800minutes
Relationship between 'Goals and Objectives' and 'Course Outcomes'

To be able to visualize idea and data To be able to understand effective presentation To be able to understand history of information design Total.
1. 35% 35% 30% 100%
2. 0%
3. 0%
Total. 35% 35% 30% -
Evaluation method and criteria
All essays, assignments, and reports are inclusively evaluated. If a student is absent over 5 times, he/she is automatically failed.
Textbooks and reference materials
Graphic Design Bookguide, Graphic-sha, 2022
At the orientation, a list of references will be distributed. Further, material and PC applications will be introduced as needed.
Office hours and How to contact professors for questions
  • 30 minutes prior to the class in the Teachers' Room at 4th Building in Omiya Campus. After class, write questions, or problems on a small sheet of paper and hand it to the Professor to be answered in the following week.
Non-regionally-oriented course
Development of social and professional independence
  • Course that cultivates a basic problem-solving skills
  • Course that cultivates a basic self-management skills
  • Course that cultivates an ability for utilizing knowledge
  • Course that cultivates a basic interpersonal skills
Active-learning course
About half of the classes are interactive
Course by professor with work experience
Work experience Work experience and relevance to the course content if applicable
Education related SDGs:the Sustainable Development Goals
Last modified : Sun Mar 20 04:13:27 JST 2022