Course title
Game Theory

YAMAZAWA Hiroshi Click to show questionnaire result at 2018
Course description
The situation that more than one decision maker's act influences each other mutually is called the strategic society. Theory of games are the description with the concise strategic society and the language system built aiming at its feature and essential explication. There are no other ones in the strategic society described by a theory of game for much of "model" in social science including economics. In the business school by which theory of games are Europe and America, as well as, the way of thinking will be also an average start subject in the economics system department, and long, is "common sense" for a lot of business persons of all the countries. This lecture is the languages including the "introduction" vanity of a theory of game. It's done, and, we have acquirement of elementary reading "and" describing of a theory of game for our object.
Purpose of class
It's possible to learn basic terminology of a theory of game and learn a basic way of thinking. It's possible to learn a basic matter about a strategic game, the development type game, repeated game, an incomplete information game and bargain game and acquire the way of thinking for more information.
Goals and objectives
  1. The basic terms which come out in game theory and strategic game
  2. Basic way of thinking of the development game
  3. Basic way of thinking of repeated game
  4. Basic way of thinking of an incomplete information game
  5. Basic way of thinking of bargain game
Class schedule

Class schedule HW assignments (Including preparation and review of the class.) Amount of Time Required
1. What is game theory?1 text:section1 30minutes
2. What is game theory?2 text:section1 30minutes
3. Nash equilibrium and the strategy game1 text:section2 30minutes
4. Nash equilibrium and the strategy game2 text:section2 30minutes
5. The development type game and it's strategy1 text:section3 30minutes
6. The development type game and it's strateg2 text:section3 30minutes
7. exam1 text:section1~3 180minutes
8. Repeated game1 text:section4 30minutes
9. Repeated game2 text:section4 30minutes
10. Incomplete information game1 text:section5 30minutes
11. Incomplete information game2 text:section5 30minutes
12. Bargain game1 text:section6 30minutes
13. Bargain game2 text:section6 30minutes
14. exam2 text:section4~6 180minutes
Total. - - 720minutes
Relationship between 'Goals and Objectives' and 'Course Outcomes'

中間試験 期末試験 Total.
1. 25% 0% 25%
2. 25% 0% 25%
3. 0% 15% 15%
4. 0% 15% 15%
5. 0% 20% 20%
Total. 50% 50% -
Evaluation method and criteria
Textbooks and reference materials
text:岡田章(監修・著)加茂、三上、宮川 著,『ゲーム理論ワークブック』,有斐閣
Office hours and How to contact professors for questions
  • After lecture
Non-regionally-oriented course
Development of social and professional independence
  • Course that cultivates an ability for utilizing knowledge
Active-learning course
More than one class is interactive
Course by professor with work experience
Work experience Work experience and relevance to the course content if applicable
Education related SDGs:the Sustainable Development Goals
Last modified : Fri Mar 18 23:37:39 JST 2022