Course title
M01330001
Interaction Design

MANABE Hiroyuki

SRIPIAN PEERAYA
Course description
Interaction design is incorporated into a product’s overall design from the very beginning to optimize the product functionality and the user experience the product offers.
This course offers a cross-disciplinary, practical, and process-oriented introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied.
Group works, exercises, and presentations take a large part of this course.
Purpose of class
To offer a cross-disciplinary, practical, and process-oriented introduction to the field. The target students need no preliminary background and can be from the various field.
Goals and objectives

Goals and objectives Course Outcomes
1. The students can explain the basic idea of the user interface, user experience, and HCI.
A-1
2. The students can explain the principles of Interaction design
A-1
3. The students can apply the principles and frameworks to design interactive products for user experiences.
A-1
Relationship between 'Goals and Objectives' and 'Course Outcomes'

In class group discussion Individual report Group project presentation Final presentation Final report Total.
1. 5% 0% 10% 10% 5% 30%
2. 5% 5% 5% 10% 5% 30%
3. 10% 5% 5% 10% 10% 40%
4. 0%
5. 0%
Total. 20% 10% 20% 30% 20% -
Class schedule
  1. Guidance
  2. Introduction to interaction design.
    - Introducing good and poor design.
    - Group discussion and workshop about good and poor design
  3. Introduction to interaction design (cont.)
    - What is user experience (with examples)
    - The process of interaction design
    Design Principles
    - Applying design principles in practice.

    - Group discussion and workshop about interaction design
  4. Understanding and conceptualizing interaction
    - The problem space and conceptualizing interaction
    - Group discussion and workshop about conceptualizing interaction
  5. Understanding and conceptualizing interaction (cont.)
    - Group discussion and workshop about conceptualizing interaction
    - Group project preparation
  6. Presentation of group project
  7. Emotional interaction
    - Emotions and user experience
    - Types of interfaces
    - Group discussion and workshop about emotional interaction
  8. Interfaces
    - Various interfaces and their pros. and cons.
    - Group discussion and workshop about interfaces
  9. Frameworks for interaction design
    - Group discussion and workshop about interaction design
  10. Prototyping
    Exercise on interaction design (1)
    [Final Project]
    - Gathering data, data analysis, and discovering requirements
  11. Exercise on interaction design (2)
    - discovering requirements, design, and prototyping
  12. Exercise on interaction design (3)
    - prototyping, and preparation for the presentation
    Presentation of final project progress
  13. Exercise on interaction design (4)
    - prototyping, and preparation for presentation
  14. Presentation in group regarding interaction design
    - Preparing presentation + review
    - Final report
Goals and objectives (Other Courses)
A:Fundamental Mechanical Engineering B:Advanced Mechanical Engineering C:Environment and Materials Engineering D:Chemistry and Biotechnology E:Electrical Engineering and Robotics G:Advanced Electronic Engineering F:Information and Communications Engineering L:Computer Science and Engineering H:Urban Infrastructure and Environment
040
D
D
E
Language
English
Evaluation method and criteria
Evaluation method and criteria HW assignments (Including preparation and review of the class.) Amount of Time Required
Evaluated by in-class group discussion (20%), individual report (10%), group presentation in class (20%), final presentation (30%), and final report (20%).
The criteria for obtaining 60% (to pass) is that the student is able to propose the improved design based on the topics discussed in the classroom.
Preparation for lesson and review 150分
- - 150分
Feedback on exams, assignments, etc.
ways of feedback specific contents about "Other"
Feedback in the class
Textbooks and reference materials
Textbook: H. Sharp, Y. Rogers, and J. Preece, Interaction Design: Beyond Human-Computer Interaction
Prerequisites
N/A
Office hours and How to contact professors for questions
  • Prior Appointment by email only (emails of professors will be given in class)
Regionally-oriented
Non-regionally-oriented course
Development of social and professional independence
  • Course that cultivates an ability for utilizing knowledge
  • Course that cultivates a basic interpersonal skills
  • Course that cultivates a basic self-management skills
  • Course that cultivates a basic problem-solving skills
Active-learning course
Most classes are interactive
Course by professor with work experience
Work experience Work experience and relevance to the course content if applicable
Applicable Help the students acquire not only basic knowledge but also practical skills to create new user experiences by themselves.
Education related SDGs:the Sustainable Development Goals
  • 3.GOOD HEALTH AND WELL-BEING
  • 5.GENDER EQUALITY
  • 12.RESPONSIBLE CONSUMPTION & PRODUCTION
Last modified : Sat Mar 02 04:31:20 JST 2024