Course title
1M9861001
Advanced Information System Engineering

SRIPIAN PEERAYA Click to show questionnaire result at 2019
Course content
The primary purpose of this class is to explore practical strategies for bridging the gap between human users and artificial products.
The content of the entire course will be as followed.
1) Reading Pre-Defined Books:
- Students will engage in discussions based on pre-assigned book chapters.
- Homework involves reading one chapter per week.
2) Exploring English Articles:
- Students will explore English articles related to their research fields.
- Prior to class, students read selected articles and present findings.
3) Some lectures feature:
- Interaction design concepts
- Lecturer’s Research Introduction: Topics like vision experiments, visual illusions, and emotion-aware systems.
- Guest Lecturers: Experts introduce new interaction systems and evaluate novel interfaces.
4) Group Project and In-Class Activities:
- Collaborate on a group project related to interface design.

The class is conducted on-site.
Purpose of class
The main purpose of this class is to show what to think for a better interface between human and artificial products.
Goals and objectives
  1. The students can acquire common sense of what to think for better interface between human and artificial products (Especially on Human Centered Design)
  2. The students can acquire common sense of what to think for better interface between human and artificial products (Especially on Interactive systems, and on Biological, Kansei, and Knowledge Information Processing)
  3. The students can acquire common sense of what to think for better interface between human and artificial products (Especially on Information Presentation including Information Visualization)
Relationship between 'Goals and Objectives' and 'Course Outcomes'

In class discussion Group project presentation Group research paper presentation Assignment on reading material Total.
1. 10% 10% 10% 10% 40%
2. 5% 10% 10% 5% 30%
3. 5% 10% 10% 5% 30%
4. 0%
Total. 20% 30% 30% 20% -
Language
English
Class schedule

Class schedule HW assignments (Including preparation and review of the class.) Amount of Time Required
1. Guidance Review syllabus 30minutes
2. What is interaction design Read book chapter 1 100minutes
Review of today's lecture 20minutes
3. Social interaction Read book chapter 2 100minutes
Preparation for research paper presentation 180minutes
Review of today's lecture 20minutes
4. Review of latest research & research paper presentation Read book chapter 3 100minutes
5. Emotional interaction Read book chapter 4 100minutes
Preparation for research paper presentation 180minutes
Review of today's lecture 20minutes
6. Review of latest research & research paper presentation Read book chapter 5 100minutes
7. Data gathering Read book chapter 6 100minutes
Preparation for research paper presentation 180minutes
Review of today's lecture 20minutes
8. Review of latest research & research paper presentation Read book chapter 7 100minutes
9. Data analysis, interpretation and presentation Read book chapter 8 100minutes
Preparation for research paper presentation 180minutes
Review of today's lecture 20minutes
10. Review of latest research & research paper presentation Review of latest research on space recognition and virtual reality 1 100minutes
Preparation for group project progress report 120minutes
11. Group project progress report Review of latest research on space recognition and virtual reality 2 100minutes
Work in group project 120minutes
12. Prototyping Review of latest research on space recognition and virtual reality 3 100minutes
Work in group project 120minutes
Review of today's lecture 20minutes
13. Review of research, work on group project Review of latest research on space recognition and virtual reality 4 100minutes
Work in group project 120minutes
Preparation for final presentation 100minutes
14. Group project presentation
Total. - - 2650minutes
Evaluation method and criteria
In class discussion 20%
Group project presentation 30%
Group research paper presentation 30%
Assignment on reading material 20%

To pass this course, the student must achieve at least 60% and submit all necessary presentations and reports.
Feedback on exams, assignments, etc.
ways of feedback specific contents about "Other"
Feedback in the class
Textbooks and reference materials
- Norman, Donald A. The invisible computer: why good products can fail, the personal computer is so complex, and information appliances are the solution. MIT press, 1998.
- M. Pell . The Age of Smart Information: How Artificial Intelligence and Spatial Computing will transform the way we communicate forever. Futuristic Design, Inc., 2019.
Prerequisites
None
Office hours and How to contact professors for questions
  • Office: Toyosu campus, main building, 11I10-2
    Weekdays from 10 am-5 pm, prior appointment by email (peeraya@shibaura-it.ac.jp) only.
Regionally-oriented
Non-regionally-oriented course
Development of social and professional independence
  • Course that cultivates an ability for utilizing knowledge
Active-learning course
Most classes are interactive
Course by professor with work experience
Work experience Work experience and relevance to the course content if applicable
N/A N/A
Education related SDGs:the Sustainable Development Goals
  • 4.QUALITY EDUCATION
  • 9.INDUSTRY, INNOVATION AND INFRASTRUCTURE
Last modified : Fri Mar 07 11:53:26 JST 2025