Mid-term Examination | Final Examination | Total. | |
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1. | 20% | 15% | 35% |
2. | 15% | 20% | 35% |
3. | 10% | 20% | 30% |
Total. | 45% | 55% | - |
Class schedule | HW assignments (Including preparation and review of the class.) | Amount of Time Required | |
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1. | Guidance What is HCI? Physiology characteristics of humans |
Before lecture: Read Chapters 1 and 2 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 2 of the textbook to deepen your understanding of the human senses, body and physiological indices. | 60minutes | ||
2. | Psychological characteristics of humans | Before lecture: Read Chapter 3 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 3 of the textbook to deepen your understanding of human perceptual characteristics, memory and learning. | 60minutes | ||
3. | Human behaviors and models | Before lecture: Read Chapter 4 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 4 of the textbook to deepen your understanding of the concepts of mental model and affordance as well as human behavior models. | 60minutes | ||
4. | Input to interactive systems | Before lecture: Read Chapter 5 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 5 of the textbook to deepen your understanding of input devices and text input methods. | 60minutes | ||
5. | Output from interactive systems Interaction |
Before lecture: Read Chapter 6 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 6 of the textbook to deepen your understanding of output devices and interaction styles. | 60minutes | ||
6. | GUI Design principles |
Before lecture: Read Chapters 7 and 8 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapters 7 and 8 of the textbook to deepen your understanding of basic GUI elements, overall GUI design and design principles. | 60minutes | ||
7. | Summary of the first half Mid-term evaluation Usability and user experience |
Before lecture: Review the contents of Lectures 1–6. | 120minutes |
Before lecture: Read Chapter 8 of the textbook in advance and research basic concepts and keywords. | 30minutes | ||
After lecture: Read Chapter 8 of the textbook to deepen your understanding of usability and user experience. | 60minutes | ||
8. | Design process for interactive systems | Before lecture: Read Chapter 9 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 9 of the textbook to deepen your understanding of the design process and requirements acquisition. | 60minutes | ||
9. | User/task modeling Prototyping |
Before lecture: Read Chapter 10 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 10 of the textbook to deepen your understanding of methods used for modeling user tasks and prototyping methods. | 60minutes | ||
10. | Evaluation of interactive systems | Before lecture: Read Chapters 11 and 12 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapters 11 and 12 of the textbook to deepen your understanding of methods used for evaluating interactive systems. | 60minutes | ||
11. | User Assistive Technologies Accessibility |
Before lecture: Read Chapter 13 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 13 of the textbook to deepen your understanding of technologies used for user assistance and universal design. | 60minutes | ||
12. | Network-Mediated Interactions | Before lecture: Read Chapter 14 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 14 of the textbook to deepen your understanding of CMC and CSCW technologies | 60minutes | ||
13. | Post-WIMP Interactions | Before lecture: Read Chapter 15 of the textbook in advance and research basic concepts and keywords. | 60minutes |
After lecture: Read Chapter 15 of the textbook to deepen your understanding of interactions in mobile, ubiquitous, and VR/AR environments. | 60minutes | ||
14. | Summary of the second half Final evaluation |
Before lecture: Review the contents of Lectures 7–13. | 180minutes |
After lecture: Review all lectures based on the sample answers and explanations of the exam. | 60minutes | ||
Total. | - | - | 1890minutes |
ways of feedback | specific contents about "Other" |
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授業内と授業外でフィードバックを行います。 | ・授業内で実施する確認問題の「質問・感想」欄で受けたコメントに対し、次回以降の授業で回答する。 ・中間・期末試験の結果については、ScombZ などによりフードバックを行う。 |
Work experience | Work experience and relevance to the course content if applicable |
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N/A | N/A |